Designing Simulations

Student Summary

Many real-world situations are difficult to repeat enough times to get an estimate for a probability. If we can find probabilities for parts of the situation, we may be able to simulate the situation using a process that is easier to repeat.

For example, if we know that each egg of a fish in a science experiment has a 13% chance of having a mutation, how many eggs do we need to collect to make sure we have 10 mutated eggs? If getting these eggs is difficult or expensive, it might be helpful to have an idea about how many eggs we need before trying to collect them.

<p>Photograph of fish eggs </p>

We could simulate this situation by having a computer select random numbers between 1 and 100. If the number is between 1 and 13, it counts as a mutated egg. Any other number would represent a normal egg. This matches the 13% chance of each fish egg having a mutation.

We could continue asking the computer for random numbers until we get 10 numbers that are between 1 and 13. How many times we asked the computer for a random number would give us an estimate of the number of fish eggs we would need to collect.

To improve the estimate, this entire process should be repeated many times. Because computers can perform simulations quickly, we could simulate the situation 1,000 times or more.

Visual / Anchor Chart

Standards

Building On
5.OA.1

5.OA.A.1

6.SP.5.c

6.SP.B.5.c

Addressing
7.SP.8.c

7.SP.C.8.c

7.SP.8.c

7.SP.C.8.c